Secondly, the visuals were confusing—the foreground and the background were identically bright. So, it was impossible to discern what you could jump on, and what you could not. You ended up doing a lot of jumping and a lot of praying. Was that blob of pixels a platform or an artistic detail? There was only one way to find out, and if you were wrong, you ended up drowning in the water. That was another annoyance—Simba’s a lion, and he can’t even swim?