Sadly, NBA Shootout's biggest contribution to the digital hardwood went unheralded and never caught on: Create-A-Dunk. Maybe it was a casualty of the console generation it appeared in; it's entirely possible that the Playstation just wasn't robust enough to do it justice. Or maybe the problem was Shootout itself, which was never really more than a workmanlike rendition of the NBA in polygons. Whatever the reason, this insanely great idea was poorly executed and stuck in the framework of a just so-so basketball game.