Maximo starts off well enough as an action platformer inspired by the classic (and horrifically hard) Ghosts 'n Goblins. In fact, through most of the game, it's juuuust challenging enough to give you that sense of accomplishment when you make it through a level. At least until you reach Hell. It is there, among the lava flows, ax throwers and floating platforms, that the game begins to get in touch with its heritage. It probably got worse, but we never got any further.

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