Parkour and free-running have become staples of high-intensity third-person action games, but it's never worked that well in first person shooters (Mirror’s Edge was as likely to inspire nausea as an adrenaline rush). That’s set to change with Brink’s SMART system (Smooth Movement Across Random Terrain), a fancy bit of game design that takes a look at a player’s surroundings, guesses what they are trying to do, and helps them accomplish it in the coolest looking way possible, with as little controller manipulation as possible. You’ll be flipping around levels like Jason Statham in The Transporter at the push of a button.