3. Play. Share. Create.

The big innovation for Infamous 2 takes a page from LittleBigPlanet and introduces user-generated content to the game's universe. Players can create their own challenges for Cole ranging from defense missions to escort missions to the freaky weirdness that will inevitably come once the general public gets their hands on the toolset. These missions, which will be curated by Sucker Punch in order to maintain a baseline of quality, will appear as waypoints within the single-player campaign, allowing players to dive in for a diversion whenever they want without leaving their game.