This year, the Tribeca Film Festival (June 9 - June 20) celebrated its 20th anniversary. It also marked the inauguration of the Tribeca Games Award—a public, critical embrace of video games as an artistic medium.
Tribeca showcased eight unreleased video games as examples of interactive storytelling. The advisory board for this new venture includes film producer and director Jon Favreau (Iron Man, The Mandalorian, The Book of Boba Fett), visionary game creator Hideo Kojima (Metal Gear Solid franchise, Death Stranding), and filmmaker Nia DaCosta (Little Woods, Candyman, The Marvels). The diversity of the board, and each member’s unique expertise, shows how seriously Tribeca is taking this initiative.
Over the past two weeks, Complex had the opportunity to play all eight unreleased video games, including NORCO, the Tribeca Games Award inaugural winner. Here is a preview of what to expect from these titles, plus our initial impressions of them.
'The Big Con'
'Harold Halibut'
'Kena: Bridge of Spirits'
Release date: Aug. 24, 2021
Of all the games, Kena: Bridge of Spirits was the most familiar, gameplaywise, with a well-established, third-person shooter perspective and an art style reminiscent of Raya and the Last Dragon.
Kena is a spirit guide who must guide the Rot, a group of adorable spirit animals that can aid her in combat and manipulate the environment at her command. As the game progresses, Kena unlocks new magical powers, and by dissipating the negative energy blocking her way (represented in the game as these red, toxic bags of gas), can access new areas of the map.
You’ve likely played many games like this one. But this genre is rich with cinematic storytelling potential, and it’s not a surprise that Tribeca chose to celebrate it, or a game like it.