'Ratchet and Clank: Rift Apart' May Be the PlayStation 5's First Great Exclusive

Leave it to Ratchet and Clank (and company) to really push the limits of what the Sony PlayStation 5 can do. Here's our review of this great PS5 exclusive.

Ratchet & Clank: A Rift Apart
Publicist

Image via Insomniac Games

Ratchet & Clank: A Rift Apart

Ratchet and Clank: Rift Apart is a brilliant experience. To wit: I played the single-player campaign to 100 percent completion in a matter of days. After the credits rolled, I immediately dove back in for a second playthrough, because the game lets you keep all of your weapons and collectibles from the prior playthrough, and it gives you additional weapons and weapon upgrades on top of that. It also increases the challenge; everything hurts more, but at least now, you have the firepower to fight it. And now that you know what to expect out of this game, you can take a moment to appreciate how beautiful and composed it is. 

One of the meta discussions around a new console is whether its early games constitute a true “next-generation” experience. In the case of Nintendo—which has a new playstyle, controller, and gimmick with every new console—this is a relatively easy distinction to make. But in the case of Sony—which has marketed its new consoles for the past 25 years as “just like the last one, but better”—it’s hard to pinpoint the exact moment when players can say, definitively, “We’re in next-gen territory.”

View this video on YouTube

youtube.com


It’ll take several more years to hit the proverbial ceiling; the console-defining games tend to drop at the end of a generation. But when we talk about the PlayStation 5 years from now, Ratchet and Clank: Rift Apart might be considered the console’s first “great” exclusive—a game that flexes and shows what the PS5 is capable of. The opening sequence, which also serves as a tutorial, depicts Ratchet and Clank at a celebration, honoring them for saving the universe several times over. 

View this video on YouTube

youtu.be

The visuals in this section are, in a word, stunning. The developers use a wide color palette (here, and throughout the rest of the game) to bring the environments and characters to life. Cannons rain confetti from the sky, massive crowds cheer from the stands. Gigantic Macy’s Thanksgiving Day Parade balloons abound. This game is excellent at establishing mood and atmosphere. The festive parts look really festive. The dystopian parts look really dystopian. A space station, where you can dock your ship and head into a space bar, is whimsical in a Jetsons sort of way. Put another way, the visual quality is comparable to that of a high-budget CGI film, courtesy of Pixar or Dreamworks.

The game’s detail is not limited to the visuals alone. Ratchet and Clank: Rift Apart is compatible with 3D sound. With the right headphones, you can hear the feedback from both yourself and your enemies, coming from all directions. The diegetic sound has an uncanny doppler effect; draw closer to a source of sound and it’ll get louder. Walk away from it, and you’ll hear it fading behind you.

The game’s storyline embraces the ongoing, resurgent sci-fi trend of multiverses and alternate realities. Ratchet and Clank get thrown into another dimension, where Dr. Nefarious has successfully become emperor. It’s in this dimension where they team up with a female lombax named Rivet to defeat Nefarious and save the dimensions from collapsing onto themselves.

Ratchet & Clank: A Rift Apart
Ratchet & Clank: A Rift Apart
Ratchet & Clank: A Rift Apart
Ratchet & Clank: A Rift Apart

Latest in Pop Culture