Rumors overnight have been confirmed by publisher Bethesda that its subscription-based massively multiplayer online (MMO) game The Elder Scrolls Online (ESO) will be delayed for the Xbox One and PlayStation 4 consoles because of “unique problems” with porting the title to the next-gen systems.
"We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms," Bethesda said in a statement. "Integrating our systems with each console manufacturer’s networks--which are both different from the PC/Mac system as well as different from each other--has been a challenging process. It has become clear that our planned June release of the console versions isn't going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve."
As a way to “make it up to” fans Bethesda says it has reached a deal with Sony and Microsoft so that owners of the PC and Mac version (if purchased before the end of June) will be able to upgrade to a digital console version for an additional $20 as well as 30 days of game time.
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