Most games put you in the role of the Chosen One—the only person who can save the city/country/world/universe. And not to sound lazy or anything, but that’s an awful lot of pressure to be under. In Brink, you’re just a dude. You show up occasionally in cut scenes (almost always stuck with a shit job like "driving the truck" or "carrying around a heavy crate"), but only in the background as the other characters do all the talking. They worry about saving the city, all you have to do is show up and shoot stuff. It’s exactly the kind of vacation we can get behind.