Video games have grown up over the past decade and it’s time they started tackling real-world issues. Six Days in Fallujah looked like the first blockbuster game willing to take a chance on dealing with a real war in real-time; the conflict was still going on during development and would be through release.

Konami eventually couldn’t handle the potential hot water and backed out of the project before Six Days ever saw the light of day and developer Atomic Games eventually turned their focus to self-publishing XBLA shooter, Breach.

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