Xenogears’ rapsheet fires off bullets that would mortally wound any modern game publisher’s patience: religion, Jung, Nietzsche, Freud, RPG.  

We don’t know how this game got greenlit, and we don’t care.  Today, such a project would likely never be born in our modern era of cautious spinelessness and politically correct idiocracy.

But SquareSoft was a different beast then, and we were a different prey.  We had no problem being bombarded by longwinded existential diatribes, because it made our pubescent minds FEEL smarter.  And at the very least, we could tune out the preachiness and enjoy the well-refined ATB system and Gears battles.