In 1995, magicians Penn & Teller came up with an idea for a driving video game. It was a time when games were undergoing interrogation from politicians for corrupting children with violence and laziness, and the duo decided to make a game that would be the opposite of all of the worst fears about them. Desert Bus was what they came up with. Simon Parkin retells the game's history for the New Yorker this week, dubbing it the worst game ever made for allowing players to do nothing but drive a bus through a desert for 8 full hours to reach Las Vegas. There was no combat, no level progression, only a long and empty road with no real purpose. Though the game was never released it's a good reminder of how flexible technologies really are, and how the uses we imagine for them are heavily influenced by culture and less by intrinsic qualities of technology itself.

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