Despite the almost sarcastic-seeming title of the Sega Master System's answer to Double Dribble ("Yeah, sure, GREAT basketball"), this internationally-focused basketball title did at least one pretty innovative thing. After you had won a game with your chosen national team (your choice of USA, Canada, USSR (!), Japan, Cuba, Czechoslovakia, Italy or Hungary), you could allocate RPG-style points to skills like shooting, passing and jumping. Pointing the way towards offseason training camps and the skill development of MyCareer modes in future NBA 2K games, Great Basketball introduced the novel element of making your players better over time.
Great Basketball (1987)