69. Marble Madness
Fun Fact: The design of Marble Madness was inspired by the artwork of M. C. Escher.
In the original arcade version of Marble Madness, the player used a trackball to guide a marble through mazes to get to the end of the level. Replicating that fine level of control with an NES controller was difficult, and maybe that's why NES gamers took to Marble Madness so well. The time limits for each stage were nerve-wracking, but the triumph of successfully navigating them was a huge payoff. The competitive 2-player mode was even crazier.