Year released: 2006
Developer: Black Box
Need For Speed: Carbon-which refers to Carbon Canyon where racers duke it out for territory-took car customization in racing games to a whole new level. The title focused on the underground racing scene, giving players the choice between racing in and tuning up three different car classes: exotics, tuners and muscles. While the arcade-style gameplay was similar to that of previous NFS iterations, the career mode had a nice flow to it thanks to an entertaining storyline.
Along with a broader scale of customization, EA introduced three additional new features in Carbon. The game allowed players to recruit a crew, compete in drifting races and choose additional car classes. The cop/racer element was still present, however gameplay was limited to being a racer.