It was recently revealed that Guillermo del Toro’s upcoming blockbuster, Pacific Rim, would be converted to 3D in post-production. This news caused a bit of a stir among fans who were worried that Warner Brothers would rush the conversion process and it would wind up hurting the overall look of the movie, much like what happened with the Clash of the Titans flicks. But del Toro spoke to Shock Till You Drop to explain why this process is different. Check out his statement below:
What happened was, in the weeks and months following Comic-Con, what I asked from the studio was to agree to four points that I wanted to do. The more the ILM shots arrived, the more I realized that there were only a few shots that would miniaturize.
I asked the studio, number one, that we would not hyper-stereo-lize the thing. That we would not force 3D on the beauty shots. That we would keep the giant dimensions. They agreed. Number two, they agreed to something very unusual. Normally a conversion takes a few weeks. I asked to start it immediately so we could take the full 40 weeks to do the conversion. As an example, Titanic took about 50 weeks to convert.
The final thing that I asked that they agreed to, which was amazing, was that I asked them to give me an extra budget, which is considerable, to actually have ILM composite the shots that are CG native 3D. We're not giving elements. ILM is giving the composite in 3D from the get-go. That's a huge, huge element. Now I'm going to be involved in supervising it. What can I tell you? I changed my mind. I'm not running for office. I can do a Romney.
Del Toro is a director that depends on his specific vision to succeed, so if he feels that the 3D conversion will be up to snuff, then that should be good enough for us. We’ll see how Pacific Rim fares in 3D when it gets released on July 12, 2013.
[via Shock Till You Drop]