Game availability doesn’t seem to be an issue, there are tons of games available for the system. Quality seems to be the crux. The fact is that making great games and getting a profit out of it are often not as closely related as we might think.
In the current generation of android games it’s hard to see how a small company like Ouya can develop the resources to convince developers to exclusive deals that would be profitable for both.
Lorne Lanning, the creator of the Oddworld series summed up this idea: "I think open source is the future, but I'm not sure Ouya will be the one to take it," he goes on to explain that even though Ouya earned a mint on Kickstarter it’s nothing compared to what companies like Microsoft and Sony have done. "Ouya has a lack of funding and it is hard to make a major hardware play with so little money."