Update: Tekken 7 director Katsuhiro Harada officially announced the existence of the game Sunday afternoon, as one of three new titles he had been working on, this was not actually the game he planned on showing. Taking the stage at EVO Tournament in Las Vegas, Harada showed off an initial trailer – one he hadn't been prepared to screen and had to quickly pull together in his hotel room, interestingly enough. (You can watch it above.)

Perhaps most surprising is that the Unreal 4-powered Tekken 7 has not been announced as a next-gen or cross-platform game, but will evidently appear on PS3 and Xbox 360 (though a future announcement for PS4 and Xbox One is not out of the cards).

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Earlier today (on AOL.com, of all places) the next King of Iron Fist Tournament was revealed – apparently by accident. A video for the evidently in-development Tekken 7 was posted by the site this afternoon, taken IGN on the EVO 2014 fighting game tournament being held this weekend in this Las Vegas.

That's not all: Tekken 7 is evidently being developed with Unreal 4, says director and series producer Katsuhiro Harada, both to ensure the kind of next-gen visuals befitting the long awaited next aforementioned King of Iron Fist Tournament, and to make sure that the game can be easily ported to whatever platforms.

That said, Bandai-Namco has yet to officially announce the game; the AOL post and original IGN video are both dead links, though the presumably official logo was flashed on the screen, including Harada's Twitter handle, which should lend some credence to the proceedings. 

Given this took place on Twitch's EVO stream, it's likely that the game will be officially announced sometime later today. (Also, since Unreal is next-gen, expect a PS4/Xbox One release at the very least.)

It's been a good while since the announcement of the Street Fighter X Tekken/Tekken X Street Fighter crossover, and with little to show on the Tekken side, a new core game is probably just what fans have been craving. Seeing Kazuya, Heihachi and the gang rendered in Unreal 4 will assuredly be no slouch, either.

Keep it here for more on this story.

[Via Kotaku]
 

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