Launch date: September 1, 1996
Fatal flaw(s): Lack of video game titles, expensive
Before Apple was dominating the handheld gaming market with its iOS devices, it tried its hand at building a full-fledged console. Released in '96, the Apple-designed, Bandai-built Pippin was meant to be a gaming console and a network computer. It accomplished neither of those goals. With a market ruled by Sega and Nintendo, it was hard for Apple to get an in without strong software titles and a price that dwarfed the Genesis and Nintendo gaming systems. Out the 100,000 models built, rumor has it only 42,000 were sold. Fail. But, hey, at least we know where Nintedo got the idea for its N64 controller.