NBA Action '95 was Sega's in-house basketball game and it's all right, I guess. The top-down perspective is a little tough to play from and there's nothing resembling defense here (not that defense was very well-represented in any basketball video game for years and years), but what's most notable is the in-game commentary from a digitized Marv Albert. Of course, we're not talking about anything close to the dynamic playcalling we've come to know these days. But there's something charming about Albert's excitement over dunks ("He served up a facial!") and withering assessments when you get the ball stolen ("Not a good decision.") Albert's presence was an early example of the attempt to bring in real-life celebrity commentators as a draw for gamers.