The result of Jordan's decision to go solo for endorsements led to games like Michael Jordan In Flight, which is weird for featuring the most famous player in the game and exactly zero other actual players. What's really revolutionary about it, then, is not the way it handled NBA basketball, but that it was built with one of the first 3D engines in sports games, heralding the switch to the third dimension and polygons for games in the next few years. But don't expect photorealism. If anything, the switch to 3D meant a graphical step down from the rudimentary but stylish graphics of other 2D basketball games. But look on the bright side: If you play terribly, Michael Jordan will look at you just like he must have looked at Kwame Brown all those years in Washington.
Michael Jordan In Flight (1994)
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