That soundtrack. By God’s hairy bunion, THAT SOUNDTRACK. For the time being, let’s put aside the stellar integration of multiplayer action into the RPG genre. Forget the excellent real time battle system. And let’s go all the way: let’s also ignore the expertly woven story.
As soon as the “Nintendo” and “Squaresoft” logos popped up - accompanied by the hauntingly warm electronic echo that only a 16-bit game could produce - you knew that even if the gameplay was as vapid as a porn star, the music alone would keep you hooked.
Fortunately, the gameplay, in fact, did not suck. And neither did anything else about the game.