Platform: Nintendo 64, Game Boy Color
Release date: October 31, 1999
Developer: AKI Corporation

This is no token appearance to be cute. But instead a game that pushed the boundaries of wrestling gaming greatness.

Released on Halloween of '99, in the midst of the Attitude Era, was WrestleMania 2000 a collaboration between the WWF and THQ. Vince McMahon and Co. got the wrestling game pioneers to ditch WCW (after themselves ditching game maker Acclaim). It was another major blow in the WWF-WCW Cold War. Besides switching allegiances, the creators also added: First Blood Mode, Cage Matches and more frequent counter moves.

It also meant that THQ/AKI brought their award winning game engine from WCW/nWo Revenge to this title. The Create-a-Wrestler is massive and allowed you to put yourself in the ring without risking a separated shoulder. The only limit was your memory card, and if anyone remembers N64 memory cards, they filled up fast.

The Season Mode was also pretty limited, and one of our bigger gripes was the fact that the game forced you to defend every title in pay-per-view events. If you somehow unified the belts, you were forced to defend them every single pay-per-view. It became tiresome.

They definitely left open room for improvement which is why our No. 1 is...