Previously Infinity Ward, makers of Call of Duty: Ghosts, had revealed that its popular multiplayer shooter would get dedicated cloud servers for the Xbox One. Infinity Ward's Mark Rubin expanded upon that today saying that current-generation platforms will also get dedicated servers.

"We've already mentioned dedicated servers as part of the overall plan to improve connectivity," Rubin wrote. "Dedicated servers will be used on current-gen, next-gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible."

It was revealed last week that Ghosts would use Xbox One's cloud for dedicated servers but Rubin was careful not to mention specifics if current or next-gen PlayStation systems will receive the same treatment. Dedicated servers are a big deal because they keep the games running smoothly. Sharing servers often leads to lag and game drops especially at the start of a huge launch like Cod: Ghosts.

Call of Duty: Ghosts drops for PC, Xbox 360, PlayStation 3, and Wii U on November 5. While PlayStation 4 and Xbox One versions come out with the next-gen console's launch.

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[Via Joystiq]

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