Speaking of games that sometimes use Wiimotes, Nintendo showed two new "attractions" (mini-game sections) from the Wii U's pack-in game, NintendoLand. During their presentation, Nintendo focused on two multiplayer-centric stations, the recently announced Metroid Blast, and a faster, action-oriented version of Pikmin, predictably titled; Pikmin Adventure.
Metroid Blast is a heavily improved version of one of the original Wii U tech demoes playable when the Wii U was first announced at E3 2011. The game has three modes, all of which feature Miis dressed like Samus, shooting, rolling, grappling in different types of competitive action. Metroid Blast has three modes: a wave-based co-op mode called "Assault Mission". "Surface vs Air" mode, where a group of Wiimote wielding Samus-cosplaying Miis gang up against a guy piloting Samus' ship with the Gamepad. Lastly, there's a free-for-all deathmatch "Ground vs. Ground" mode, where everybody just runs around shooting.
Meanwhile, Pikmin Adventure purely a co-op experience. Using the gamepad, a single player controls captain Olimar, who throws Pikmin enemies and generally directs the action, while other players using wiimotes assist as some of Olimar's Pikmin friends. Unlike Nintendo's Lemmings-style puzzler, Pikmin Adventure is a straightforward action experience. The goal of the is simply to reach the end, and to do that players will have to take out a bunch of enemies along the way by throwing Pikmin into action, since they're apparently much tougher than the puny space captain.
As the Wii U's pack-in game — at least if you buy the deluxe console — NintendoLand will be the first thing many gamers see when if they pick up a Wii U in November. Wii Sports was a fantastic game and a great way to learn the ins and outs of the Wii experience, but it's good to see that Nintendo's also focusing on making a game that will keep gamers interested even after the they've scaled the learning curve and are ready for an engaging challenge.