Ballz

Developer: PF Magic, Accolade
Console: Sega Genesis, Super Nintendo, 3DO
Year: 1994 (Sega, Nintendo) 1995 (3DO)

Complex Says: This game had to have been thought up during an acid trip, since we're certain that the only way to truly enjoy this game is when you’re on an acid trip. The graphics suck, the music sucks, and the AI is incredibly cheap. I can just picture the development team high-fiving each other while testing this crap-tacular piece of work. Accolade's true triumph in gaming came with Bubsy, but their gamble on this terrible concept put the nail in the coffin for this company. We wouldn't say that Ballz was Accolade shooting themselves in the foot. Rather, this game was suicide.