There's been an elephant in the room all week. Though the recent 1.2 patch for The Elder Scrolls V: Skyrim was undoubtedly meant to fix the numerous issues gamers have been experiencing in Bethesda's latest adventure, it failed to do so for a good chunk of cases. Many players—especially those on the PS3 who've logged upwards of 60 hours in-game—have been reporting for days now that their games remain nearly unplayable due to framerate problems.

Today, Bethesda finally produced a response worthy of the enormity of this issue:

"While the 1.2 update fixed the long-term play issues for most PS3 users, we are aware that is not the case for some. We've been reaching out to a number of those users to collect save games, so we can take a look at their specific issues. Right now we know it's not one thing, but a combination of smaller ones that some folks are seeing, but others are not. Some seem to be the PS3 autosaving in the background (you can turn that off), some may be SPU AI updates, and some may relate to dynamic system memory allocation.

"These fixes are not in the current 1.3 update that is in final testing, but will be in future ones. We understand how frustrating it can be when your game is having issues, and we thank all of you for your continued feedback and patience. Rest assured we take your gameplay experience seriously and will continue working on this until it's resolved."

It's a given that a game of Skyrim's scope is going to launch with some bugs, but the ubiquity and significance of this one make it slightly more urgent than your run-of-the-mill "backwards-flying dragons" problem. We appreciate their forthrightness, but we hope for their sake they can do something about this fast, or they're going to have a lot of angry fans to answer to in the long run. Let us know your thoughts in the comments or on Facebook or Twitter.