Interview: "Rayman Origins" Creator Michel Ancel Tells Us How Not to Make a 2D Game

Michel Ancel turns dreams into nightmares with their newly crafted 2D creation tools in "Rayman Origins."

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Image via Complex Original
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Interview by Randy Kalista

Who is Rayman? What is his mission?

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Rayman is now 16 years old. Most video game characters don’t make it this far. What’s kept Rayman alive all these years?

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What are some of your favorite platformers from recent years?

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Rayman has been in 3D since Rayman 2: The Great Escape from 1999. How long have you wanted to bring him back to 2D?

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