With what Metal Gear Solid pioneered with video game cinematics, it's hard to focus on just a few highlights. There were the freakishly long boss speeches (both pre and post battle), the fact that these were all in real-time, and the game featured the kind of cinematic editing that we didn't even expect back in 1998. More than anything, Metal Gear Solid practically became the Liquid Snake/Cam Clarke Voiceover Showcase for anything that featured this main villain stole the show from Solid Snake.