If you're gonna release an action-adventure title in 2011 and not have some kind of multiplayer mode, then you need to get creative like Sucker Punch did. June's Infamous 2is positioning its level editing feature as "infinite mission capability," giving users the power to create various types of mini-missions (defense, search & destroy, survival, etc.) for the game's main character, Alex. Of course, if we could throw fireballs, we'd be hunting for new reasons to do it too.
"Infamous 2" Is An Infinity Pool Of Possibility
At least it's a creative way to promote your level editing tool.
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