Fresh Out The Box: Top video-games Stories

Review: Is "Metro: Last Light" Really Worth The Rubli?

Review: Is "Metro: Last Light" Really Worth The Rubli?

We take a look at Russia's video game apocalypse.

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Bonus Stage Start! Capcom, iam8bit Team Up to Wreck a Car at "Street Fighter" 25th Anniversary Gallery

Bonus Stage Start! Capcom, iam8bit Team Up to Wreck a Car at "Street Fighter" 25th Anniversary Gallery

See exclusive photos from the gallery opening and live "Street Fighter" bonus round.

Interview: "Guardians of Middle-earth" Devs on Delving into Tolkien's World

Interview: "Guardians of Middle-earth" Devs on Delving into Tolkien's World

And emerging with a unique experience.

Interview: "Injustice: Gods Among Us" Producer on Walking the Line Between Casual and Hardcore

Interview: "Injustice: Gods Among Us" Producer on Walking the Line Between Casual and Hardcore

We spoke with the game's producer about keeping all types of fans happy.

Camilla Luddington, the New Lara Croft, on Being a Sex Symbol (and More)

Camilla Luddington, the New Lara Croft, on Being a Sex Symbol (and More)

We caught up with Camilla at Comic-Con 2012 to talk all about the new "Tomb Raider."

Interview: "Transformers: Fall of Cybertron" is Pushing Unreal Engine to its Limit

Interview: "Transformers: Fall of Cybertron" is Pushing Unreal Engine to its Limit

We caught up with High Moon's Greg Agius at San Diego Comic-Con.

Scoring the Resistance: Interview with the Composers of "Resistance: Burning Skies"

Scoring the Resistance: Interview with the Composers of "Resistance: Burning Skies"

Jason Graves and Kevin Riepl talk about their emotional score.

Interview: Moral Choices in "Spec Ops: The Line" Toe the Line Between Bad, and Really Bad

Interview: Moral Choices in "Spec Ops: The Line" Toe the Line Between Bad, and Really Bad

You'll have plenty of choices in the game, but you're not going to like any of them.

Interview: The Directors of "Ghost Recon Alpha" Make Adaptation an Art Form

Interview: The Directors of "Ghost Recon Alpha" Make Adaptation an Art Form

The short film is explosive, and the recent "Ghost Recon" games aren't bad either.

Interview: The Infamous American McGee Talks The "Alice" Series, China And What's Next

Interview: The Infamous American McGee Talks The "Alice" Series, China And What's Next

With new projects on the go and a rabid fanbase for his "Alice" series, the question remains; what's next for American?

Interview: "Spec Ops: The Line" Head Writer On War Games, The Hubris Of Man And Crossing "The Line"

Interview: "Spec Ops: The Line" Head Writer On War Games, The Hubris Of Man And Crossing "The Line"

"When we pull the trigger on the controller, that's the only reason the character in the game pulls the trigger on that gun."

Preview: 10 Ways "Spec Ops: The Line" Will Be Better Than Other Military Shooters

Preview: 10 Ways "Spec Ops: The Line" Will Be Better Than Other Military Shooters

A surprising hit from PAX East 2012 makes a ginormous impression.

Preview: 10 Ways That "Far Cry 3"'s Multiplayer Stands Out

Preview: 10 Ways That "Far Cry 3"'s Multiplayer Stands Out

Why dedicate more of your time to another online shooter?

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