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Publishers and developers, for the most part, are normally provided a certain amount of inherent goodwill when it comes to a new release.

We trust, however foolishly we may sometimes be, that a game is a finished product that meets the quality and expectations of both the gamer and the developer. Perhaps a healthy injection of skpeticisim is required. The gaming community is one of the most effectively vocal when it comes to calling out a developer on a bunk product. When corporate hyperbole and PR hype leading up to a release reaches such a zenith, sometimes the only direction the reception can go is down. 

Here are some of the Biggest Letdowns in Gaming of the Past Five Years.

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