The Evolution of Basketball Video Games

March Madness '98 (1998)

After a few years off since Coach K College Basketball-and during which Sony started up its own NCAA Basketball-Electronic Arts returned to the undergraduate hardwood fray with another game built off the Live engine. The team count had been bumped to an impressive 107, not counting 9 top women's teams, which is interesting since before long the women's side of college basketball would be abandoned entirely and-to my knowledge-there has never been a AAA-level WNBA video game. Specific fight songs and chants bumped up the college atmosphere and the game went so far as to include a momentum meter, a feature which would become an absolute must-have for any college basketball video game for the next decade.

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