(Preview) The 10 Most Frustrating Things About "Killzone: Mercenary"

Sniper's Lament

For those that played Killzone 3, you’ll remember that in addition to the analog stick controls you could fine-tune your aiming with a sniper rifle by tilting the controller for added precision. The Vita’s gyroscope is used in a similar way here, but unlike the console experience where the television never moves, the Vita’s screen shifting around while you try and get a bead on an unlucky foe means that you’ll have to adjust your focus to keep the Vita’s screen in view.

If that weren’t enough to turn you off using long-range weapons, the sniper’s zoom control is controlled completely by the back-touch. I’m sure it can be comfortably used with a little practice, but with so few games ever having asked us to use it in that way I’m left asking why a simple button press wouldn’t have worked just as well. 

blog comments powered by Disqus