BioShock Infinite is one of the most anticipated games of next year, and for good reason. We sat down in LA recently to play the first few hours of Irrational's next opus, and it's incredible.

In many ways, it's a throwback to the original BioShock. Somehow that doesn't make it feel stale, even after BioShock 2 came out as essentially a retread of the by then familiar underwater city of Rapture.

But for every way that BioShock Infinite references the original, there are three in which it deviates. So we thought it might be helpful to compile ten changes in BioShock Infinite that are literally going to change the game.

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