"Dishonored:" 20 Things the Creators Want You to Know Going In

Colantonio, on one of the challenges of developing modern games:

"Artistically, we can get way further than we've ever been before but the trade-off is that—there was such little of a distraction in the past. We could get away with less worrying about the fidelity, and the art, spending so much money on the art. So these games are actually harder to develop now in a way than they used to be."

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