Kinect Star Wars is one of the most polarizing Star Wars games ever to be released, and it's only just come out today. As a flagship title for Microsoft's Kinect, itself an incredibly divisive peripheral, gamers either despise it on sight or decide they're willing to give it a chance. Sure, it can come off as a rather tongue-in-cheek take on the legendary Star Wars universe, but is there enough substance to appeal to hardcore gamers as well as casual Star Wars fans?

We spoke with Microsoft's Kudo Tsunoda, who worked hand in hand with LucasArts on the development of Kinect Star Wars, to come up with these ten things about the game that you might not expect. Read on, and may the—well, you know the line.

Tags: kinect-star-wars, lucasarts, kudo-tsunoda, kinect, star-wars
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