The recent Duke Nukem Forever proved that some games can turn out to be total ass even after 15 years (!) of development. We’ve seen other games over the years that might have been great (or at least playable) if only their respective companies had left their game in the development cycle longer. Now, we’re not saying these games would have been outright masterpieces with more polish time. Looking back is a bitch like that; you can only think of ways that things could have been better. Regardless, we did see some potential in these releases and feel that they needed more, or, with certain cases, a LOT more time on the cutting room floor before they were actually released to the public. Good things come to those who wait, especially when talking about video games. Just don’t wait TOO long (we’re looking at you again, Duke Nukem).

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