Year: 2009
System: PS3, Xbox 360, PC

If you haven’t heard of Braid, Jonathan Blow’s debut time-bending puzzle platformer featured in Indie Game: the Movie (as well as countless critical award listings), you probably don’t play many games. Interwoven with a surprisingly textured, ambiguous narrative of love and loss, Braid’s devious exercises in lateral thinking play with time in more ways than just moving backwards or forwards through it. You should probably play this one.