Publisher: Taito Corporation
Year: 1986

Say you were given the chance to make a game. Not code the damn thing, but come up with the concept, tone, and direction of a title to be named after you? Pretty tight, no? Well that's what happned in Japan in the 80s. Japanese actor, director, comedian, and poet "Beat" Takeshi Kitano, most famously known for starring in the teacher in the 2000 film Battle Royale was given just that chance.

A few things to note about Kitano kun: he hated video games, he was drunk when he came up with the idea for the story, and he wanted players to feel hated when they sat down to play the title.

Set in a nondescript Japanese city where everyone literally hates you, you play a nameless corporate drone setting out to, well, that's part of the problem. No one has any idea how to play this game correctly. You can just start by punching everyone you come across. Cops, elderly women, co-workers, yakuza gangsters, whatever. Oddly enough, that's the easy part. The only real way to make any progress in the game is to quit your job, collect your severance package, divorce your wife, and drain your savings account. After all of that, you must master karaoke by singing into the built-in microphone in the second Famicon controller. Follow that with hang gliding, UFOs, and an escape to a fictional South Pacific island mark to ultimately finish the game. Takeshi's Challenge is considered by most to be one of the worst games to ever be coded and we are hard pressed to disagree.