PC Gamer raises a very good point here. Would these massive games be any good as text only adventures from the days of gaming gone by?

It's a pretty solid test of a game's storyline. Can your title exist on narrative alone? Or do you need the femur splitting recoil of Michael Bay movie magic to get your point across. The Hotline Miami one is perfect. Check out these images and let us know if you'd be down with these. Read the rest of the adventures below courtesy of PC Gamer.

The Text Adventures That Never Were: Far Cry 3
The Text Adventures That Never Were: Assassin's Creed III
The Text Adventures That Never Were: Mass Effect 3
The Text Adventures That Never Were: Hotline Miami