If you've seen one video game controller, you've seen them all right? Wrong. As gamers get more serious about their playtime, companies have been fighting in a frenzy over getting their wares into the hands of today's hyper competitive players.
Today, Razer announced their elite level Sabertooth controller for the Xbox 360. Though it may not seem like it's no different than your stock 360 controller, there is a big difference and here's why.
Where to buy: Razer
The first thing you'll notice about the Sabertooth is that the analog sticks are raised slightly higher than basic controllers. While this isn't a new concept in professional grade units, it's a big advantage in First Person Shooter games where precision is insanely important. Also by raising the sticks, there's less fatigue on your thumbs which helps you to play a lot longer. In the packaging, you'll find two sets of rubber tops that will make sure your thumbs don't slip at crucial moments.
Since everyone's play style varies, customization plays a huge role in control handling. The Sabertooth gives players tons of options with the ability to re-map the functions of every button on the controller. These buttons include two removable rockers on the underside, two smaller buttons between the left and right bumpers, the two triggers and the A,B,X,Y buttons. The directional pad which trades the classic all-in-one gray tilt button with individual ones are customizable as well. If you spend a lot of time remapping to the perfect configuration, you can save it as a profile into the controller itself. You get to your profile through the unit's OLED screen located on the Sabertooth's bottom front. Unfortunately, you only get two available slots to save in but if you're looking to save tons of profiles, you should be on a PC and keyboard anyway.
Here's an unboxing video of the Sabertooth but we have to warn you, it contains dubstep.