It's sad to say, but the one thing Resident Evil 6 manages to salvage is its plot. It manages to be as coherent as any Resident Evil game, movie or direct-to-video narrative, which doesn’t say much. If you remembered Albert Wesker's boss fight from Resident Evil 5, then you know not to expect grounded storytelling. The three scenarios intertwine adequately enough to satisfy fans who have been following the series these past 16 years. And ultimately, it’s these fans who Resident Evil 6 is meant for. It’s hard to imagine this underdeveloped release converting new fans unless there are folks who like bad co-op and and poor camera mechanics.