Colantonio, on the importance of art and graphics:
"We have to be visually compelling, and we have to have the most attractive—visually—game that we can. Otherwise, people just check out and they're not interested in your game. That's the very minimum, and then you can add some content and some depth to it. But if you start with the depth and you skip the visuals and all the lush that every game has today, you're just out of the loop, unfortunately. But that's what it is."