The third in Bioshock Infitine's series of Heavy Hitters vidocs reveals the Boys of Silence, an enemy that Ken Levine says he immediately knew would make it into the game. See the creepy bastard for yourself and you'll realize why.
Heads encased in brass, hearing amplified by twin trumpets, the Boys of Silence are often optional. Like the Big Daddies before them, you can choose to sneak around them, or you can engage them directly. Like the cameras in past Bioshock games, though, they can sound the alarm and call in backup, so you're taking a major risk by attacking them. Hopefully it'll be worth it.
This thing looks seriously creeptastic. What are you looking forward to most in Bioshock Infinite? Let us know in the comments or on Twitter.