Wipeout XL might have sold more PlayStations than Wipeout 3, but the follow-up had one of boldest visual redesigns of any sequel in gaming. A decade before Sony tapped Olly Moss to give Resistance 3 a Chip Kidd-like image treatment, Designers Republic took a chance on an unconventional look with Wipeout 3 with slick minimalism. This was best exemplified in its intro where the various racing team logos are presented which then transitions to one of the best videogame menus ever designed.