Release Date: Feb. 15
Platforms: 360/PS3

How, how, HOW can MvC3 even possibly be better than the masterpiece that was MvC2? We're not exactly sure how it happened, but the sequel to what some consider to be the greatest—though wildly unbalanced—fighting game of all time dropped the hammer. So much so, in fact, that we're even considering crowning it as the new king of all fighting games. Yeah, it's that damn good. The characters, while not as expansive (or as excessive) as its predecessor, were deeper and delivered better on the fan service. So yeah, we finally got to pit Super Skrull against Arthur from Ghosts ’n Goblins fame. Not that we've been dreaming of that match forever, but it was cool to finally see it happen. The combo system was also revamped, making air combos all the easier. It's the sequel that we always wanted. Let's just hope we don't have to wait another whole decade until the next one. That would make us angry. And Capcom wouldn't like us when we're angry.