Mace: The Dark Age was another Midway title that didn’t stretch the boundaries enough to be considered much more than a son of MK. The gameplay was beyond generic, and the game didn’t even try that hard to mask itself as anything more than a rip-off. For example, instead of “Finish him!” at the end of battles, the announcer said “Execute him!” So, uh, no points for creativity there. It was a weapons-based fighter though, so it had that going for it. If anything, it was like a more brutal version of Soul Edge—but Soul Edge was at least coherent, while Mace: The Dark Age was more its drunken step-brother that nobody ever wanted to be around. There’s a reason that you don’t remember it.