#20. LARA CROFT AND THE GUARDIAN OF LIGHT
Systems: PS3, 360, PC
Release Date: Aug. 28
Downloadable games can give you a brief and intense experience, or they can give you a lightweight but endlessly replayable experience, but rare indeed is the title that gives you a full-featured campaign that rivals a disc-based game. We did not expect this from Lara Croft in 2010, but there you have it: Crystal Dynamics put together a remarkable action platformer that used a twin-stick control system for both combat and puzzling, with fantastic results. Dozens of in-level challenges meant that elusive weapon and skill upgrades always gave you a reason to play a stage again, and the option for co-op play meant that puzzles would slightly modify themselves to become a challenge suitable for two. Good on ya, Eidos/Squenix!