Game Changer? The Most Ambitious Gaming Hardware

In honor of "The Sixth String," Complex reflects on the wins and (mostly) fails of past video game peripherals.

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If we can learn anything from the success of the Nintendo Wii, the 3D movie resurgence, and Japanese dudes marrying their pillows, it's that regular interaction with life, movies and games will no longer cut it. Everyone is trying to take it to the next level—and if you don't, you're going to get left. So it comes as no surprise that, at a time when the music gaming industry is leveling out, Seven45 Studios would make their move. Their upcoming game Power Gig: The Sixth String doesn't have a whole band set and it doesn't have a track list out yet, but it does have one thing: A guitar controller with strings. It's probably the closest thing to a real guitar gaming is ever going to see, but we couldn't help to think: will it work?

Many pieces of gaming hardware promise fun through realism and cool technology but they don't all succeed (i.e. Tony Hawk practically begging people to play his game). Ambition: an attribute and a flaw. Don't believe us? Peep our history of gaming's most ambitious hardware...

keyboard

HARDWARE: Intellivision Keyboard (1982)
AIM: The Intellivision (Intelligent Television) Keyboard by Mattel was supposed to help the console one-up Atari by making it easier to educate kids, along with the game Melody Blaster, in the art of music (oh joy).
RESULT: For a while, the Keyboard was the Detox of the gaming world. When it was finally released, it was poorly received (shocker). Jay Leno made a lame topical joke (another shocker) at the Mattel Christmas party, saying, "You know what the three big lies are, don't you? 'The check is in the mail,' 'I'll still respect you in the morning,' and 'The Keyboard will be out in spring.'"

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